Grant Chang
Game Developer, UI/UX Designer, Engineer
Game Developer, UI/UX Designer, Engineer
A Technical UI Designer with 4+ years in AAA games, building and shipping complex UI systems at a global scale.
Prioritizing collaboration across the entire stack from ideation to implementation, I work closely with UX design, art, and engineering to bring ideas to life. I specialize in Unreal Engine's UMG and C++, using cutting-edge tools like CommonUI, MVVM, and Dynamic UI, with years of additional experience in Unity and C#.
Adaptability is key in the evolving landscape of games and I love to explore every pipeline, building familiarity with everything from UI to gameplay to VFX to networking.